If Ashley, an all-around player in a skintight dress, went close to the net on the right, I'd hit it into the left side of the backcourt. If headphone-rocking JJ went to the left, I'd hit it far right. As I took Jun - an oh-so-cute brunette in a little white tennis ensemble - through the ranks, I found myself besting the computer by simply using topspin shots directed toward vulnerable parts of the court. Sounds like a piece of cake, right? Well, it is and it isn't. You now know everything you need to rock at Hot Shots Tennis. Backhand and forehand shots are determined by how you've positioned your player in front of an incoming ball, and serving is all about timing your button strike of choice - X is a flat serve, circle is a slice serve and triangle is an underhand serve. The X button is your topspin shot, circle is your slice and triangle is your lob. Hot Shots Tennis keeps this tradition alive but falls short of living up to the Tiger Woods-like image of its brethren.Īwesome serving lame. The games are designed to be so simple that anyone can play but also so deep that you can spend hours of your time perfecting your attack strategy. If you've played a Hot Shots game before - or even if you've just heard of them - you should be familiar with this franchise's trademark: accessibility. Now, the series is set to trade courses for courts and go Wimbledon on your PS2. For close to 10 years, Sony's been churning out these cartoon people - I'm talking about the game, now - and putting them on the links to putt, slice and drive their way into the annals of videogame history.
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