You'll now hear it in the speakers and it will be sent to the system input, to be used by other programs. It installed Soundflower just fine (I can select it for audio output in System Preferences) but even after restart the installer does not appear to have installed Soundflowerbed (no icon appears in the finder menubar). The other output goes to another splitter which combines with the main output and goes to audio I/O 1+2 (the speakers). Today I downloaded soundflower12.dmg and ran the soundflower.pkg on my Intel MBP (OS X 10.4.7).One output goes to audio I/O 5+6, which is Sunflower 64(ch), the system default input.Route the new bus output into an audio splitter.Leave the input to the first input on the sound card.(Outputs 5 and 6 would just get sent to output 1-2 anyway by Jack so might as well not enable them in Reason.) Set the Active Output Channels to use your sound card's outputs and the ones from Soundflower (64ch).Set the Active Input Channels to use your sound card's inputs and the ones from Soundflower (2ch).Set the audio device to the aggregated device that you created.Create a new aggregate device with your sound card (or the Mac's built-in input and output if you don't have a sound card), Soundflower (2ch), and Soundflower (64ch).Set Soundflower (64ch) as the default for sound input.Set Soundflower (2ch) as the default for sound output and sound effects.In other words, if you send audio to Soundflower (64ch)'s 48th output channel, then the audio is available at the Soundflower (64ch)'s 48th input channel. Soundflower gives you two new audio devices: Soundflower (2ch) and Soundflower (64ch).Īny audio that you send to a Soundflower output gets routed back to its respective input. Create a new folder /Applications/Soundflower and put the readme and uninstaller there because that's where you'll likely look first if you ever want to uninstall it :) Configure the Mac to use it in the Mac Audio MIDI setup preferences.Īfter running the installer, there will be no program created in /Applications but a window will open that contains a readme and an uninstaller.Check the manual of your interface to see if it support this.Here's an overview of the steps to take. Tip: Certain audio interfaces have loopback capabilities built in, so you don't even need to use physical cables. Configure the respective preferences so that one program is outputting via the digital out, and the other is set to receive the digital input. If you have ADAT you can do the same for 8 channels of loopback. Start playing the audio you wish to capture. ![]() If you have SPDIF input and output ports, connect a cable between them for stereo loopback. Launch Audacity and change the audio input to Soundflower. This option has the advantage of potentially lower latency than other two other options above. If you have a spare output on your audio interface, connect a cable (or set of cables) from there to an input on the same interface. Configure the respective preferences so that one program is outputting via the analog out, and the other is set to receive the analog input. Start recording into a blank clip slot, and press play on the Youtube video.Arm an audio track for recording, then set the monitor to receive the correct input:.Select iShowU Audio Capture as the input device:.Launch Live, then open Preferences → Audio. ![]() ![]()
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